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		<updated>2026-05-18T13:31:30Z</updated>
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	<entry>
		<id>https://wiki.unvanquished.net/index.php?title=Talk:Tutorials/Exporting_models&amp;diff=367</id>
		<title>Talk:Tutorials/Exporting models</title>
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				<updated>2012-05-27T14:35:39Z</updated>
		
		<summary type="html">&lt;p&gt;DarKoram: some broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Found a couple of re-directs.&lt;br /&gt;
&lt;br /&gt;
The link to the md5 viewer&lt;br /&gt;
http://www.katsbits.com/htm/hotlinkerror.php&lt;br /&gt;
&lt;br /&gt;
And the link to the glsl shader under Limits is broken.&lt;br /&gt;
&lt;br /&gt;
I am currently adding a patch to blender to handle the limit vertex groups per bone issue in the exporter tool.  It will be a c call, exposed in the API and available from the exporter gui.  I'm looking for md5 testers to make sure it works well.  &lt;br /&gt;
&lt;br /&gt;
darKoram&lt;/div&gt;</summary>
		<author><name>DarKoram</name></author>	</entry>

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