Buildables

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This page describes one or more entities.

It is based on the current entities branch and as such considered a work in progress.

You are welcome to improve the textual descriptions for entities, but

  • do not change the key names, since these have to be changed in the source code, and
  • do not add additional MediaWiki markup.

The new description text will eventually be exported to a new entities.def.

Buildables, also known as team_* Entities

The hovel with the radiant model "models/buildables/hovel/hovel.md3" was removed and could at some point be used for WIP-buildables, like the leech in the resource branch.

Human Team

/*QUAKED team_human_spawn (0 .2 1) (-40 -40 -4) (40 40 4)
The human spawn point.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/telenode/telenode.md3"
*/
/*QUAKED team_human_armoury (0 .2 1) (-40 -40 -13) (40 40 50)
The human armoury.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/arm/arm.md3"
*/
/*QUAKED team_human_dcc (0 .2 1) (-35 -35 -13) (35 35 47)
The human defense computer.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/dcc/dcc.md3"
*/
/*QUAKED team_human_medistat (0 .2 1) (-35 -35 -7) (35 35 7)
The human medical station.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/medistat/medistat.md3"
*/
/*QUAKED team_human_mgturret (0 .2 1) (-25 -25 -20) (25 25 20)
The human machinegun turret.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/mgturret/mgturret.md3"
*/
/*QUAKED team_human_reactor (0 .2 1) (-50 -50 -15) (50 50 95)
The human reactor.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/reactor/reactor.md3"
*/
/*QUAKED team_human_repeater (0 .2 1) (-15 -15 -15) (15 15 25)
The human repeater.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/repeater/repeater.md3"
*/
/*QUAKED team_human_tesla (0 .2 1) (-22 -22 -40) (22 22 40)
The human tesla generator.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/tesla/tesla.md3"
*/

Alien Team

/*QUAKED team_alien_spawn (1 .2 0) (-15 -15 -15) (15 15 15)
The alien spawn point.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/eggpod/eggpod.md3"
*/
/*QUAKED team_alien_acid_tube (1 .2 0) (-25 -25 -25) (25 25 25)
The alien acid tube.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/acid_tube/acid_tube.md3"
*/
/*QUAKED team_alien_barricade (1 .2 0) (-35 -35 -15) (35 35 60)
The alien barricade.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/barricade/barricade.md3"
*/
/*QUAKED team_alien_booster (1 .2 0) (-26 -26 -9) (26 26 9)
The alien booster.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/booster/booster.md3"
*/
/*QUAKED team_alien_overmind (1 .2 0) (-45 -45 -15) (45 45 95)
The alien overmind.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/overmind/overmind.md3"
*/
/*QUAKED team_alien_trapper (1 .2 0) (-15 -15 -15) (15 15 15)
The alien trapper.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/trapper/trapper.md3"
*/
/*QUAKED team_alien_hive (1 .2 0) (-35 -35 -25) (35 35 25)
The alien hive.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/buildables/hive/hive.md3"
*/