Colours

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Font colors are used by prefixing text with ^char as shown in the following table:

Value Color Hex Floating-point
0 Dark Grey #333333 (0.2, 0.2, 0.2)
1 Red #FF0000 (1, 0, 0)
2 Green #00FF00 (0, 1, 0)
3 Yellow #FFFF00 (1, 1, 0)
4 Blue #0000FF (0, 0, 1)
5 Cyan #00FFFF (0, 1, 1)
6 Magenta #FF00FF (1, 0, 1)
7 White #FFFFFF (1, 1, 1)
8 Orange #FF7F00 (1, 0.5, 0)
9 Light Grey #7F7F7F (0.5, 0.5, 0.5)
: Lighter Grey #BFBFBF (0.75, 0.75, 0.75)
; Lighter Grey[1] #BFBFBF (0.75, 0.75, 0.75)
< Forest Green #007F00 (0, 0.5, 0)
= Olive Drab #7F7F00 (0.5, 0.5, 0)
> Navy Blue #00007F (0, 0, 0.5)
? Maroon #7F0000 (0.5, 0, 0)
@ Brown #7F3F00 (0.5, 0.25, 0)
A Light Orange #FF9919 (1, 0.6, 0.1)
B Teal #007F7F (0, 0.5, 0.5)
C Purple #7F007F (0.5, 0, 0.5)
D Baby Blue #007FFF (0, 0.5, 1)
E Periwinkle #7F00FF (0.5, 0, 1)
F Turqouise #3399CC (0.2, 0.6, 0.8)
G Pastel Green #CCFFCC (0.8, 1, 0.8)
H Dark Green #006633 (0, 0.4, 0.2)
I Firetruck Red #FF0033 (1, 0, 0.2)
J Running out of Names Red #B21919 (0.7, 0.1, 0.1)
K Dark Red #993300 (0.6, 0.2, 0)
L Dark Orange #CC9933 (0.8, 0.6, 0.2)
M Beige, Kinda #999933 (0.6, 0.6, 0.2)
N Peach #FFFFBF (1, 1, 0.75)
O Light Yellow #FFFF7F (1, 1, 0.5)
^ Literal ^
* Reset colour
xrgb 12 bit hexadecimal RGB notation #rrggbb (r/15, g/15, b/15)
#rrggbb 24 bit hexadecimal RGB notation #rrggbb (rr/255, gg/255, bb/255)

Anything else, e.g. ^!, results in both characters being displayed with no colour change.

For example, entering ^1h^8h^3h^2h^4h^6h would result in hhhhhh being displayed.

Information 48x48.png

Developer Note

Console font colors are controlled by the g_color_table array.

  1. ^; is reserved for use by the game code. The colour may vary.