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Deadbeef is a mod by freem, which have various aims, notably:

  • slower paced mod
  • improved GUI/HUD
  • AIs experimentations
  • campaign and PvE scenarios
  • theme-based rotations depending on month/week
  • and probably other stuff I can't think about yet...

Of course, many of those changes might land into to the official game, and the mod itself is still very young for a very huge goal. It will take time to be complete.

I intend to make updates on the change history here, as it will be more convenient than maintaining an in-game changelog. It will have a dedicated forum entry to notify of updates in a more accessible fashion, but experience proved me than those are also very hard to maintain.