Server/Script tutorial

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Here is a tutorial to make a server script.

This tutorial makes the choice to create a custom homepath stored in the same folder of unvanquished. It makes the tutorial easier, and it makes easy for you to use a different homepath when you play and when you host a server.

Linux

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Requirements

You'll need some tools like vim, wget and unzip.

On Debian or Ubuntu you can install them this way:
sudo apt install -y vim wget unzip

Commands to install them on other Linux distributions may differ.

Download the latest update by running this command in a folder of your choice:

wget --content-disposition https://unvanquished.net/download/zip

Extract this archive using this command:

unzip unvanquished_0.55.2.zip

Enter the unvanquished folder using this command:

cd unvanquished_0.55.2

Extract the engine archive:

unzip linux-amd64.zip

Create a script to ease starting a server, create the file and give it proper permissions:

touch startsrv
chmod +x startsrv

Write the script content this way:

echo './daemonded -homepath home +exec server.cfg' > startsrv

Create a folder called home in the unvanquished folder using this command:

mkdir home

Create a folder called config in the home folder using this command:

mkdir home/config

Download the config/server.cfg sample file using this command:

wget -O home/config/server.cfg https://github.com/Unvanquished/Unvanquished/raw/master/dist/configs/config/server.cfg

Create a folder called game in the home folder using this command:

mkdir home/game

Download the game/maprotation.cfg sample file using this command:

wget -O home/game/maprotation.cfg https://github.com/Unvanquished/Unvanquished/raw/master/dist/configs/game/maprotation.cfg

Edit the files to match your preferences if you need to, then quit:

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Quick VIM editor tutorial

Press i key to enable edition (insertion) mode.

Do the changes you want to do.

Press Escape key and type :wq to save the file and quit the editor.

Please see linux commands tutorial and vim tutorial (really recommended).

vim home/config/server.cfg
vim home/game/maprotation.cfg

Run the server with:

./startsrv
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Persistent session with screen terminal multiplexer

Want to keep the server online after closing an SSH session? See this screen tutorial.

macOS

It's the same as Linux except this command to extract the engine archive:

unzip macos-amd64.zip

And this command to write the script content:

echo 'Unvanquished.app/Contents/MacOS/daemonded -homepath home +exec server.cfg' > startsrv

Windows

Download the latest version of Unvanquished from the GitHub releases page here.

Extract the archive, open the extracted unvanquished folder.

Extract the windows-amd64.zip engine archive, if it create a folder named windows-amd64, move the content of windows-amd64 into the unvanquished folder and delete the now empty windows-amd64 folder.

Open the notepad text editor and paste this content:

@daemonded.exe -homepath home +exec server.cfg

Then save this file as startsrv.cmd in the unvanquished folder (make sure it is named startsrv.cmd and not startsrv.cmd.txt).

Create a folder named home in the unvanquished folder.

Create a folder named config in the home folder and download the config/server.cfg sample file in that config folder folder.

Create a folder named game in the home folder and download the game/maprotation.cfg sample file in that game folder.

Edit those files to match your preferences if you need to.

Run the server by double-clicking the startsrv.cmd file icon.