Template:KnownGraphicalBugs

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Known bugs

  • Intel: We implemented a workaround for a bug producing distorted textures with Intel UHD on both Windows and Linux. We reported it to driver developers but it looks to be an hardware bug. The glitches may still be visible in specific situations but thanks to the workaround they will be avoided most of the time.
  • Moore Threads: To avoid glitches when SSAO is enabled, you can set r_readonlyDepthBuffer 2 in console. See this report for details. To drastically increase model rendering performance, you can set cg_lowQualityModels on in console. See this report for details.
  • Moore Threads, Apple Silicon and likely PowerVR: Some geometry may be missing in rare situations, it shouldn't prevent to play. This is very likely an hardware bug. See this report and this report for details.
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Reporting graphical bugs

If you encounter a rendering bug, update your graphics driver. If the bug still occurs with the latest driver, please check here if it is already known and if yes, please tell us what graphics device and operating system you use.

The place to report new graphical bugs is here, see the Bug reporting page for advices.