Template:Mapping tools support
From Unvanquished
Mapping tools support on 2025-12-06 (β
= yes, β = no, β οΈ = see note)
| Recommended and supported ποΈποΈποΈποΈποΈ | |||||||
|---|---|---|---|---|---|---|---|
| Program | Mapping method | Libre | Supported Operating Systems |
Last stable release |
Notes | ||
| macOS | Windows | Linux | |||||
| NetRadiant | Brushes | β | β amd64 | β
i686 β amd64 |
β οΈ amd64 | Current (2022) |
Recommended and supported brush-based editor. It works out of the box with released game assets. You need this editor to contribute to official Unvanquished maps. Here is the download page for many operating systems. Arch Linux users can use the netradiant-git PKGBUILD in the AUR. β οΈ Note that due to GTK2 and gtkglext2 deprecation this no longer builds from source on modern Linux without additional effort/changes. There is an experimental GTK3 port which is presently suffering performance problems. |
| NetRadiant-custom (Garux's fork) |
Brushes | β | β
amd64 β aarch64 |
β amd64 | β
amd64 β aarch64 |
Current (2025) |
Fork of NetRadiant based on an old branch (diverged in around 2014) but with additional features. Usually the preferred editor by mappers for other ioq3 based games. Actively maintained as of 2025 and is now based on the Qt framework. |
| Working fallback π₯οΈ | |||||||
| GtkRadiant | Brushes | β | β source | β
i686 β amd64 |
β source | 1.6.6 (2018) |
Predecessor of NetRadiant. Brush based. It has basic DPKdir support but no CRN/WebP support. It can be used with assets repositories. It must be used with q3map2 from NetRadiant because the one provided with GtkRadiant does not support all the features. While the map compiler may provide an usable build, it will not get all features and maps will not look the expected way. |
| DarkRadiant | Brushes | β | β amd64 | β amd64 | β
i686 |
Current (2022) |
Designed for a Doom 3 mod. Basic dpk/dpkdir support. It must be used with q3map2 from NetRadiant because q3map2 is not shipped with DarkRadiant. Linux users can use the flatpak. |
| Incomplete π« | |||||||
| TrenchBroom | Brushes | β | β amd64 | β
i686 β amd64 |
β amd64 | Current (2022) |
Editor for Quake 1 maps, Quake 3 formats are work in progress. Not a Radiant derivative. |
| QuArK | Brushes | β | β | β i686 | β | Current (2021) |
An all in one Quake editor, capable of much more than mapping. |
| J.A.C.K. | Brushes | β | β | β i686 | β
i686 β amd64 |
1.1.1064 (2016) |
Previously named Jackhammer. Designed for Half-Life and some id Tech engines, the map format is different (map220) and needs a modified q3map2 to be compiled. Interface seems to share similarities with Radiant or Hammer. |
| Blender | Polygons | β | β amd64 | β amd64 | β amd64 | Current (2022) |
Extremely popular and open-source polygon based modelling tool. See the katsbits tutorial for getting it to work with Unvanquished. Don't expect it to be straightforward. Even if you're a Blender guru it's probably less work for you to learn NetRadiant from scratch. |
| Obsolete π« | |||||||
| NetRadiant (Ingar's builds) |
Brushes | β | β i686 | β i686 | β
i686 β amd64 |
2015 | Mac users need X11 (10.7 users can get this from the XQuartz project). Gamepack must be installed by hand. |
| MacRadiant | Brushes | β | β
i686 β ppc |
β | β | Abandonned (2006) |
Problems have been reported with Snow Leopard and Leopard, though there are workarounds. See the download page for more information. |
| Milkshape 3D | Brushes | β | β | β
i686 |
β | Abandoned (2011) |
Designed originally for Half Life |
| Gmax | Polygons | β | β | β
i686 |
β | Abandoned (2005) |
Freeware version of polygon-based modelling tool 3ds Max. Used by many games but never updated: small bugs exist. May require a registration bypass to work (easily found) as the registration web-form has disappeared. |
