Entities/target_position

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This page describes one or more entities.

It is based on the current entities branch and as such considered a work in progress.

You are welcome to improve the textual descriptions for entities, but

  • do not change the key names, since these have to be changed in the source code, and
  • do not add additional MediaWiki markup.

The new description text will eventually be exported to a new entities.def.


target_position (0 .5 0) (-8 -8 -8) (8 8 8)

Used as a positional target for in-game calculation. Other entities like light, misc_portal_camera and trigger_push (jump pads) might use it for aiming.

targetname, targetname2, targetname3, targetname3
the names under which this position can be referenced

also if used as teleport destination:

angle
direction in which player will look when teleported to this position

NOTES

To make a jump pad, place this entity at the highest point of the jump and target it with a trigger_push entity.