User contributions
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- 06:14, 19 November 2024 (diff | hist) . . (0) . . Continuous integration (macos image bump) (current)
- 18:02, 18 November 2024 (diff | hist) . . (0) . . Continuous integration (→Build matrix: Unvanquished macos bump)
- 06:08, 14 November 2024 (diff | hist) . . (0) . . Formats/Behavior tree (→Syntax Reference: move concurrent after other branching nodes) (current)
- 03:54, 14 November 2024 (diff | hist) . . (+565) . . Formats/Behavior tree (→{{Discouraged}} The concurrent keyword: describe a valid use case)
- 02:34, 13 November 2024 (diff | hist) . . (-17) . . GPU compatibility matrix (→Comprehensive analysis: update required extensions)
- 08:38, 27 October 2024 (diff | hist) . . (+735) . . Compiling the source (→macOS: arm64 instructions) (current)
- 08:20, 27 October 2024 (diff | hist) . . (-4,253) . . Compiling the source (→macOS - Bundling the Application: NUKE NUKE NUKE)
- 18:49, 26 October 2024 (diff | hist) . . (-2) . . Continuous integration (→Build matrix)
- 02:55, 22 October 2024 (diff | hist) . . (+109) . . Compiling the source (fedora deps update)
- 03:00, 21 October 2024 (diff | hist) . . (+4,284) . . N MacOS Launch Services security restrictions (Created page with "== Quarantine restrictions == Applications downloaded with a browser may are subject to quarantine restrictions. === Denying launch === If you double-click a quarantined app...") (current)
- 07:21, 5 October 2024 (diff | hist) . . (+370) . . Compatibility (More specific assets policy; misc edits)
- 18:40, 29 September 2024 (diff | hist) . . (-8) . . MinGW (CBSE_PYTHON_PATH) (current)
- 16:42, 18 September 2024 (diff | hist) . . (+139) . . Breakpad (mention gdbserver cvar) (current)
- 15:24, 16 September 2024 (diff | hist) . . (-737) . . MinGW (→"MinGW-W64-builds" (Standalone Windows version): this distribution was resurrected yay)
- 23:11, 9 September 2024 (diff | hist) . . (-8) . . Continuous integration (→Build matrix: fix unv appveyor generator)
- 11:23, 24 August 2024 (diff | hist) . . (+2,904) . . Testing/Maps (Greatly expand the page)
- 09:35, 24 August 2024 (diff | hist) . . (+404) . . Maps (→Map repositories: add list of links to all paks on unvanquished.net) (current)
- 20:26, 15 July 2024 (diff | hist) . . (+138) . . Coding convention (remove "(legacy)" from quake style) (current)
- 21:19, 23 June 2024 (diff | hist) . . (+9) . . Continuous integration (→Build matrix)
- 16:22, 15 June 2024 (diff | hist) . . (-97) . . UI/Lua in the UI (rocket vs rmlui updates) (current)
- 14:22, 21 April 2024 (diff | hist) . . (+25) . . Continuous integration (it's vs not nmake)
- 00:18, 20 February 2024 (diff | hist) . . (+445) . . Entities (link entity directory) (current)
- 08:52, 8 December 2023 (diff | hist) . . (+76) . . Template:KnownGraphicalBugs (update your graphics driver)
- 08:38, 8 December 2023 (diff | hist) . . (+98) . . GPU compatibility matrix (→Useful resources: gpuinfo.org)
- 08:30, 8 December 2023 (diff | hist) . . (+2) . . Template:KnownGraphicalBugs
- 08:29, 8 December 2023 (diff | hist) . . (-176) . . Template:KnownGraphicalBugs (remove confetti bug (never affected anyone besides me))
- 04:49, 8 December 2023 (diff | hist) . . (+67) . . Formats/Known regressions since Tremulous (→Regressions that don't make the game look broken: lightingpsecular issue link)
- 12:18, 7 December 2023 (diff | hist) . . (+109) . . Formats/Known regressions since Tremulous (→Regressions that may make the game look broken: autosprite)
- 08:28, 6 December 2023 (diff | hist) . . (+132) . . MinGW (→C ABI compability with MSVC: more detail)
- 02:26, 25 November 2023 (diff | hist) . . (+66) . . Template:User game locations (only Flatpak affects the default homepath) (current)
- 02:02, 25 November 2023 (diff | hist) . . (+4) . . Template:User game locations (homepath link)
- 02:01, 25 November 2023 (diff | hist) . . (+1,580) . . N Homepath (Created page with "The ''homepath'' is the user data directory for Unvanquished and the Daemon engine. == Default locations == {{User game locations}} == Configuration == The homepath can b...") (current)
- 01:40, 25 November 2023 (diff | hist) . . (+184) . . Tutorials/Demo recording (update commands) (current)
- 01:14, 25 November 2023 (diff | hist) . . (-110) . . Game locations (→When using the Universal zip: nuke basepath) (current)
- 01:08, 25 November 2023 (diff | hist) . . (+13) . . Tutorials/Getting started with NetRadiant (→Start up NetRadiant for the first time: eradicate "basepath" terminology)
- 00:18, 25 November 2023 (diff | hist) . . (+4) . . Template:System game locations (libpath link) (current)
- 21:08, 24 November 2023 (diff | hist) . . (-106) . . Template:System game locations (no such thing as basepath)
- 19:19, 24 November 2023 (diff | hist) . . (-295) . . Server/Running (→Directories: remove basepath and libpath discussion)
- 19:05, 24 November 2023 (diff | hist) . . (+25) . . Libpath (current)
- 19:04, 24 November 2023 (diff | hist) . . (+808) . . N Libpath (Created page with "The ''libpath'' is a path used by the Daemon engine when opening certain resources. There is exactly one libpath. Normally, it is the same as the directory containing the engi...")
- 16:18, 24 November 2023 (diff | hist) . . (-2) . . Filesystem (s/basepath/libpath/) (current)
- 04:42, 24 November 2023 (diff | hist) . . (+59) . . Filesystem (→Overview: fix mistakes)
- 04:39, 24 November 2023 (diff | hist) . . (-42) . . Template:User game locations (launcher does not affect homepath)
- 02:58, 24 November 2023 (diff | hist) . . (+88) . . Making an awesome mod (update filenames with new arch strings)
- 02:38, 24 November 2023 (diff | hist) . . (+16) . . m Tutorials/Modifying paks (→Method 2: Working from a source Git repository) (current)
- 02:37, 24 November 2023 (diff | hist) . . (+1,450) . . Tutorials/Modifying paks (major rework because unvanquished_src.dpkdir is no longer a submodule)
- 23:10, 23 November 2023 (diff | hist) . . (-369) . . Compatibility (unvanquished_src.dpkdir no longer a submodule)
- 23:03, 23 November 2023 (diff | hist) . . (-35) . . Tutorials/Modifying paks (→Tips: cleanup)
- 22:17, 23 November 2023 (diff | hist) . . (-74) . . Hosting one's own awesome mod (disconnect download was nuked)
- 18:06, 20 November 2023 (diff | hist) . . (+50) . . Formats/RoQ (256x256 restriction doesn't apply) (current)
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