User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 18:44, 13 October 2025 (diff | hist) . . (+48) . . Main Page  (Linux packages link) (current)
- 17:02, 13 October 2025 (diff | hist) . . (+2,451) . . N Linux packages  (Created page with "Besides the launcher and universal zip, Unvanquished distributions can also be found in some Linux package managers. These are not officially supported by the Unvanquished pro...") (current)
- 18:33, 28 May 2025 (diff | hist) . . (+17) . . Formats/IQM  (→Specification: fix outdated IQE spec)
- 21:26, 19 April 2025 (diff | hist) . . (+31) . . MinGW  (→Installation: Note that Debian packages changed exception flavor) (current)
- 20:36, 19 April 2025 (diff | hist) . . (+867) . . MinGW  (→Flavors: new flavors)
- 12:58, 30 March 2025 (diff | hist) . . (-7) . . m Compiling the source  (current)
- 10:33, 28 January 2025 (diff | hist) . . (+406) . . Testing  (new section: Testing old versions) (current)
- 05:35, 22 January 2025 (diff | hist) . . (+363) . . Formats/Particle  (tools are not real) (current)
- 06:26, 21 January 2025 (diff | hist) . . (+1,440) . . Formats/Particle  (how it works, discouraged reallight)
- 20:33, 16 January 2025 (diff | hist) . . (+18) . . Tools/Breakpad  (link Native CLient)
- 04:29, 16 January 2025 (diff | hist) . . (-73) . . Native Client  (→Interactive Debugging: breaking on crash actually works fine)
- 03:27, 16 January 2025 (diff | hist) . . (+230) . . Native Client  (mention secure sandboxing)
- 03:21, 16 January 2025 (diff | hist) . . (+229) . . Native Client  (→Interactive Debugging: update with illwieckz's findings)
- 00:40, 16 January 2025 (diff | hist) . . (+2,024) . . Native Client  (nacl debugging tutorial)
- 23:29, 8 January 2025 (diff | hist) . . (+169) . . Formats/Trail  (link trail-keyword-directory) (current)
- 23:27, 8 January 2025 (diff | hist) . . (+178) . . Formats/Particle  (link particle-keyword-directory)
- 07:14, 19 November 2024 (diff | hist) . . (0) . . Continuous integration  (macos image bump) (current)
- 19:02, 18 November 2024 (diff | hist) . . (0) . . Continuous integration  (→Build matrix: Unvanquished macos bump)
- 07:08, 14 November 2024 (diff | hist) . . (0) . . Formats/Behavior tree  (→Syntax Reference: move concurrent after other branching nodes) (current)
- 04:54, 14 November 2024 (diff | hist) . . (+565) . . Formats/Behavior tree  (→{{Discouraged}} The concurrent keyword: describe a valid use case)
- 03:34, 13 November 2024 (diff | hist) . . (-17) . . GPU compatibility matrix  (→Comprehensive analysis: update required extensions)
- 09:38, 27 October 2024 (diff | hist) . . (+735) . . Compiling the source  (→macOS: arm64 instructions)
- 09:20, 27 October 2024 (diff | hist) . . (-4,253) . . Compiling the source  (→macOS - Bundling the Application: NUKE NUKE NUKE)
- 19:49, 26 October 2024 (diff | hist) . . (-2) . . Continuous integration  (→Build matrix)
- 03:55, 22 October 2024 (diff | hist) . . (+109) . . Compiling the source  (fedora deps update)
- 04:00, 21 October 2024 (diff | hist) . . (+4,284) . . N MacOS Launch Services security restrictions  (Created page with "== Quarantine restrictions == Applications downloaded with a browser may are subject to quarantine restrictions. === Denying launch === If you double-click a quarantined app...") (current)
- 08:21, 5 October 2024 (diff | hist) . . (+370) . . Compatibility  (More specific assets policy; misc edits)
- 19:40, 29 September 2024 (diff | hist) . . (-8) . . MinGW  (CBSE_PYTHON_PATH)
- 17:42, 18 September 2024 (diff | hist) . . (+139) . . Tools/Breakpad  (mention gdbserver cvar)
- 16:24, 16 September 2024 (diff | hist) . . (-737) . . MinGW  (→"MinGW-W64-builds" (Standalone Windows version): this distribution was resurrected yay)
- 00:11, 10 September 2024 (diff | hist) . . (-8) . . Continuous integration  (→Build matrix: fix unv appveyor generator)
- 12:23, 24 August 2024 (diff | hist) . . (+2,904) . . Testing/Maps  (Greatly expand the page)
- 10:35, 24 August 2024 (diff | hist) . . (+404) . . Maps  (→Map repositories: add list of links to all paks on unvanquished.net) (current)
- 21:26, 15 July 2024 (diff | hist) . . (+138) . . Coding convention  (remove "(legacy)" from quake style) (current)
- 22:19, 23 June 2024 (diff | hist) . . (+9) . . Continuous integration  (→Build matrix)
- 17:22, 15 June 2024 (diff | hist) . . (-97) . . UI/Lua in the UI  (rocket vs rmlui updates) (current)
- 15:22, 21 April 2024 (diff | hist) . . (+25) . . Continuous integration  (it's vs not nmake)
- 01:18, 20 February 2024 (diff | hist) . . (+445) . . Entities  (link entity directory) (current)
- 09:52, 8 December 2023 (diff | hist) . . (+76) . . Template:KnownGraphicalBugs  (update your graphics driver)
- 09:38, 8 December 2023 (diff | hist) . . (+98) . . GPU compatibility matrix  (→Useful resources: gpuinfo.org)
- 09:30, 8 December 2023 (diff | hist) . . (+2) . . Template:KnownGraphicalBugs 
- 09:29, 8 December 2023 (diff | hist) . . (-176) . . Template:KnownGraphicalBugs  (remove confetti bug (never affected anyone besides me))
- 05:49, 8 December 2023 (diff | hist) . . (+67) . . Formats/Known regressions since Tremulous  (→Regressions that don't make the game look broken: lightingpsecular issue link)
- 13:18, 7 December 2023 (diff | hist) . . (+109) . . Formats/Known regressions since Tremulous  (→Regressions that may make the game look broken: autosprite)
- 09:28, 6 December 2023 (diff | hist) . . (+132) . . MinGW  (→C ABI compability with MSVC: more detail)
- 03:26, 25 November 2023 (diff | hist) . . (+66) . . Template:User game locations  (only Flatpak affects the default homepath) (current)
- 03:02, 25 November 2023 (diff | hist) . . (+4) . . Template:User game locations  (homepath link)
- 03:01, 25 November 2023 (diff | hist) . . (+1,580) . . N Homepath  (Created page with "The ''homepath'' is the user data directory for Unvanquished and the Daemon engine. == Default locations == {{User game locations}} == Configuration == The homepath can b...") (current)
- 02:40, 25 November 2023 (diff | hist) . . (+184) . . Tutorials/Demo recording  (update commands) (current)
- 02:14, 25 November 2023 (diff | hist) . . (-110) . . Game locations  (→When using the Universal zip: nuke basepath) (current)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)

 
						
