Troubleshooting
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If you do not see your issue listed here, please seek support either on the support forums or chat. If you think you may have found a bug, please report it.
Contents
- 1 All platforms
- 1.1 The game crashes with "recursive error 'Syscall ABI mismatch' after: Syscall ABI mismatch"
- 1.2 The console will not open
- 1.3 The game appears to stutter
- 1.4 Certain maps seem excessively bright
- 1.5 Trouble running the game on Unices after updating to Alpha 9
- 1.6 The game crashes upon compiling shaders
- 1.7 Miscellaneous graphical anomalies
- 1.8 Not all servers are listed
- 1.9 menu list 'ui/menus.txt' not found, unable to continue!
- 2 Linux
- 3 macOS
- 4 Windows
All platforms
Before attempting any of the fixes listed here, you may want to verify your installation. This takes minimal effort and corrupted asset files is often the problem.
The game crashes with "recursive error 'Syscall ABI mismatch' after: Syscall ABI mismatch"
This is most of the time caused by having a wrong combination of assets and executable. Try updating the game and assets.
The console will not open
- Locate the autogen.cfg file in your profile folder, which is a subdirectory of your data directory.
- Search for
"bind ~ toggleconsole"
, and delete the entire line, if present. - Search for
"seta cl_consoleKeys"
, and ensure that"~"
and"`"
(at a minimum, though you may assign other keys if you so desire) are listed in a space-delimited quoted string. The line may look like this:seta cl_consoleKeys "~ ` 0x7e 0x60"
The console should now work by pressing the ~ or ` keys.
The game appears to stutter
Enable VSync either through the menu or by setting r_swapInterval
to 1
. Setting r_swapInterval
to a value higher than 1
will synchronize rendering to every nth refresh of the display; i.e., if your monitor's refresh rate was 60 Hz, a value of 2
would result in a framerate of 30 frames per second, a value of 3
would result in a framerate of 20 frames per second, etc.
Certain maps seem excessively bright
If maps appear far too bright (consistently bright with no static shadows), your version of WebP is likely out of date. Get a newer copy from Google and re-compile.
Trouble running the game on Unices after updating to Alpha 9
Make sure that you are running daemon
and not daemon.i386
; the name has changed and you may safely delete the latter.
The game crashes upon compiling shaders
Run the game with "+set r_recompileShaders 1
".
Miscellaneous graphical anomalies
You may just need to recompile the shaders. Enter this at the in-game console:
First, take a screenshot for a bug report, then type this:
/r_recompileShaders 1; glsl_restart
If doing this fixed your issue, please open a bug report, include the screenshot with the graphical anomaly and tell that command fixed the bug for you.
If doing this did not fixed your issue, please open a bug report and include the screenshot with the graphical anomaly.
Not all servers are listed
Input the following into the in-game console:
/reset protocol
Hit the "Get New List" button in the in-game server browser, and the formerly omitted servers should appear.
The game files are not properly installed or they are corrupt. If this is the case, make sure that the pk3s are in the ~/.Unvanquished/main
folder, paying careful attention to spelling and capitalization.
Linux
Cracking Sound
In the options dialog which is reachable from the main menu set "OpenAL Sound" to "No".
macOS
Mouse movement seems very slow
Input the following line into the console:
/in_disablemacosxmouseaccel 0
This will enable mouse acceleration.
Windows
The game crashes with "recursive error 'Syscall ABI mismatch' after: Syscall ABI mismatch"
Run the game with the special option +set sv_pure 0
.