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Texturing is the process of applying images and configuring other effects to maps or models surfaces.

Multiple images or textures may be applied on a single surfaces (like diffuse maps, normal maps…) and specific operations may be written in a Material to achieve some effects.


  • Image — formats, packing, naming conventions…
  • Material — syntax, examples…


  • GIMP, ✅️ Recommended,
    see also Tools/Image for more image tools and converters.