It adds support for command files and complete translation, offset and scale operations when compiling
.iqe files. It is required by Unvanquished data build system based on Urcheon as we translate, rotate and scale models from sources at build time and rely on command files.
The iqmtool source repository is: https://sourceforge.net/p/fteqw/code/HEAD/tree/trunk/iqm/
iqmtool can compile
.md5anim files to
.iqm files and can can embed model (multiple meshes) and animations in a single IQM file.
This tool also supports translation, rotation and scaling operations on models with operations applied on animations too.
Getting the tool
iqm, the latest versions of this tool are now named
iqmtool to be able to have both original
iqm and modified FTEQW
iqmtool binaries in
You don't have to fetch the whole fteqw repository to build iqmtool, you can just fetch the iqm subdirectory and use the Makefile present there to build iqmtool. This is the lightest and fastest way to build iqmtool, and the tool will have enough features for contributing to Unvanquished:
svn checkout https://svn.code.sf.net/p/fteqw/code/trunk/iqm iqmtool cd iqmtool make
It's also possible to build iqmtool with support from other formats, like importing from glTF, for that you need to build it against fteqw plugins, so that means you need to fetch the whole fteqw repository instead:
svn checkout https://svn.code.sf.net/p/fteqw/code/trunk fteqw cd fteqw make -C engine iqmtool
See also Tools/IQM.