Urcheon is a tool to manage, build and package Unvanquished assets, and I designed the asset repository layout.
The tool is under development by illwieckz.
The Urcheon source repository is github.com/DaemonEngine/Urcheon.
- prepare an asset repository:
generate materials using Sloth and other files to be used by the NetRadiant level editor and the Q3map2 map compiler;
- build an asset repository:
convert images, sounds, compile maps, etc. and produce a
.dpkdirdirectory usable in game;
- package an asset repository:
package converted image sounds, compiled maps, etc. and produce a
.dpkarchive usable in game and distributable.
Urcheon depends on many tools, see the DaemonMediaAuthoringKit page for details and an easy way to install all of them.