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Urcheon is a tool to manage, build and package Unvanquished assets, and I designed the asset repository layout.

The tool is under development by illwieckz.


The Urcheon source repository is


Urcheon can:

  • prepare an asset repository:
    generate materials using Sloth and other files to be used by the NetRadiant level editor and the Q3map2 map compiler;
  • build an asset repository:
    convert images, sounds, compile maps, etc. and produce a .dpkdir directory usable in game;
  • package an asset repository:
    package converted image sounds, compiled maps, etc. and produce a .dpk archive usable in game and distributable.


Urcheon depends on many tools, see the DaemonMediaAuthoringKit page for details and an easy way to install all of them.