Entities/Changes
From Unvanquished
< Entities
Migrate from Tremulous or other idtech3 based Mapping
Class replacements
| From | To | With field usage |
func_timer
|
sensor_timer
|
| From | To | With field usage |
info_notnull
|
target_position
|
| From | To | With field usage |
misc_anim_model
|
env_animated_model | |
misc_light_flare
|
env_lens_flare | |
misc_particle_system
|
env_particle_system | |
misc_portal_camera
|
env_portal_camera | |
misc_portal_surface
|
env_portal_surface | |
| misc_teleporter_dest | target_position |
| From | To | With field usage |
| target_alien_win | target_win | |
| target_delay | flow_relay | |
| target_human_win | target_win | |
| target_hurt | ||
| target_kill | ||
| target_location | ||
| target_position | ||
| target_print | ||
| target_push | ||
| target_relay | flow_relay | |
| target_rumble | env_rumble | |
| target_score | game_score | |
| target_speaker | env_speaker | |
| target_teleporter |
| From | To | With field usage |
| trigger_always | sensor_start | |
| trigger_ammo | ||
| trigger_buildable | sensor_touch | |
| trigger_class | sensor_touch | |
| trigger_equipment | sensor_touch | |
| trigger_gravity | ||
| trigger_heal | ||
| trigger_hurt | ||
| trigger_multiple | ||
| trigger_push | ||
| trigger_stage | sensor_stage | |
| trigger_teleport | ||
| trigger_win | sensor_end |
Field replacements
| From | To | for |
| delay | wait | target_delay, target_relay
|
| random | waitVariance | all (if meant as variance to wait) |
| team | groupname | movers, i.e. func_door, func_door_model, func_door_rotating,
|
