Entities/Changes
From Unvanquished
< Entities
Migrate from Tremulous or other idtech3 based Mapping
Class replacements
From | To | With field usage |
func_timer
|
sensor_timer
|
From | To | With field usage |
info_notnull
|
target_position
|
From | To | With field usage |
misc_anim_model
|
env_animated_model | |
misc_light_flare
|
env_lens_flare | |
misc_particle_system
|
env_particle_system | |
misc_portal_camera
|
env_portal_camera | |
misc_portal_surface
|
env_portal_surface | |
misc_teleporter_dest | target_position |
From | To | With field usage |
target_alien_win | target_win | |
target_delay | flow_relay | |
target_human_win | target_win | |
target_hurt | ||
target_kill | ||
target_location | ||
target_position | ||
target_print | ||
target_push | ||
target_relay | flow_relay | |
target_rumble | env_rumble | |
target_score | game_score | |
target_speaker | env_speaker | |
target_teleporter |
From | To | With field usage |
trigger_always | sensor_start | |
trigger_ammo | ||
trigger_buildable | sensor_touch | |
trigger_class | sensor_touch | |
trigger_equipment | sensor_touch | |
trigger_gravity | ||
trigger_heal | ||
trigger_hurt | ||
trigger_multiple | ||
trigger_push | ||
trigger_stage | sensor_stage | |
trigger_teleport | ||
trigger_win | sensor_end |
Field replacements
From | To | for |
delay | wait | target_delay , target_relay
|
random | waitVariance | all (if meant as variance to wait) |
team | groupname | movers, i.e. func_door , func_door_model , func_door_rotating ,
|