Formats
From Unvanquished
Unvanquished makes use of various formats to store data in repositories, to package and deliver them to players, and to load them in game.
There are multiple families of formats:
- Engine-specific formats are implemented in the engine and support is the same for all mods;
- Games-specific formats are implemented in the game code and mods may implement variants;
- Editor-specific formats are implemented by editors and are not expected to be loaded in game (support is usually not implemented).
Engine-specific formats
Game-specific formats
Editor-specific formats
- Map.
More
See also Data dark magic.