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Unvanquished makes use of various formats to store data in repositories, to package and deliver them to players, and to load them in game.

There are multiple families of formats:

  • Engine-specific formats are implemented in the engine and support is the same for all mods;
  • Games-specific formats are implemented in the game code and mods may implement variants;
  • Editor-specific formats are implemented by editors and are not expected to be loaded in game (support is usually not implemented).

Engine-specific formats

Game-specific formats

Editor-specific formats


See also Data dark magic.